top of page

Rishabh. Kalia

Pic  2.jpeg
Professional info
  • I was working as a Product Owner/Game Designer at Amanotes, Vietnam.

  • Previously was at Glu, Hyderabad as a Game Designer.

  • I have completed my Master's in Game design from SupInfoGame Rubika, India.

  • I have also completed "Game Level Design" program from Sheridan College.

  • With combined experience of both courses I am well versed in Level Design and Game Design.

  • I am currently looking for any 'Game Design' positions in the Game Industry to gain experience and knowledge, as well as apply what I have learnt.

Scripting Languages

JavaScript (Beginner)

C# (Beginner)

Construct 2 (Intermediate)

Work experience
logo-main.png.webp
Amanotes, Ho Chi Minh City, Veitnam

December 2019 to February 2020  

Product Owner / Game Designer 

  • Worked with internal, external, local and international team to produce music centric hyper casual games. 

  • Pitched multiple Concepts.

  • Took games form concepts to Prototype and get it ready to release on to the different platforms.

  • Did research on market trends, wrote documentation, and play tested games for quality assurance.

they are among us icon.webp
beat battle icon.webp
Magi Beats icon.webp
water race.webp
Glu, Hyderabad, India 

September 2016 to November 2019

Game Designer 

  • Worked on Multiple Projects:

    • Sniper X / ​Dino Hunter / Deer Hunter

  • Pitched featuring Concepts.

  • Did Level Design & Content Integration.

Moonglabs, Delhi 

June 2015 to September 2015

Game Design Intern

  • Worked on Multiple Projects .

  • Pitched Game Concepts.

  • Did Level Design for several games.

  • Sound implementation.

Tool Used

PHOTOSHOP 

Unity

Construct 2

UDK

Unreal Engine 4

Game Salad 

AutoCAD

Revit

Game Maker

Lumber Yard

 

Achievements
going hyper 2020.jfif
Museum Sabotage icon.PNG

                                     2020

 

 

The game WON Netmarble's Choice at

Going Hyper Online 2020.

 

The game WON and was showcased at

Nasscom GDC, Pune, India  in 2014 . 

                                     2014

 

                            2015

 

 

The game was nominated to be showcased at Casual Connect Singapore in 2015 . 

Education
DSK Supinfocom (Pune, India)

September 2013 - July 2016 - Video Game Design

  • Learnt fundamentals of Game Design

  • Video Game Analysis

  • Creative Writing

  • Project Management

  • Learned Video Game History

Sheridan College (Toronto, Canada)

January 2012 to December 2012 – Game Level Design

  • Learned skills to develop interesting levels to play in.

  • Have made levels using different game engines.

  • Have used 3D modeling softwares to make models of characters and other 3D objects. 

 Humber College (Toronto, Canada)

September 2009 to May 2012 –Architectural Technology

  • Experienced and gained knowledge of hand drafting as well as computer generated drafting.

  • Knowledge of latest building materials in use.

  • Have made scaled building blue print using software and hand drafting.

  • Have also made scaled building models using modeling wood.

bottom of page