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Way Above
Genre: Endless Runner
Engine: Unity 5
Platform: Andriod
Duration: 3 Months -June to september 2015
Number of member:3
Game Design Internship
June 2015 –September 2015
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Concept:
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Objective of the game is to climb higher while being suspended on a rope connected to two tiny helicopters.
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Player can control the elevation of each copter to make hanging chracter dodge the incoming obstacles.
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The player can also collect flying gems along the way.
What I did:
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Level Design - The level consist of diffrent pattern of obstacles, which get called randomly.
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Sound Implementation.
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Assintance in monetization.
Tools Used:



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