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Way Above

Genre: Endless Runner
Engine: Unity 5
Platform: Andriod
Duration: 3 Months -June to september 2015
Number of member:3
Game Design Internship 
June 2015 –September 2015
Main Menu
Level Selection
Screen Shot 1
Screen Shot 2
Concept:
 
  • Objective of the game is to climb higher while being suspended on a rope connected to two tiny helicopters.
  • Player can control the elevation of each copter to make hanging chracter dodge the incoming obstacles.
  • The player can also collect flying gems along the way. 

 

 

What I did:

 

 

  • Level Design - The level consist of diffrent pattern of obstacles, which get called randomly.

  • Sound Implementation.

  • Assintance in monetization.

 

 

 

Tools Used:

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