top of page

Sniper X

game logo
gameplay 1
Genre: First Person Shooter
Engine: Unity 
Platform: Android and iOS
 
 
Concept:
 
  • Its a FPS where you have to complete certain amount of kills to win the mission and move on to the next one.

  • Here the Player will have to earn in game "cash" and other rewards on completing missions, which then can be used to upgrade and buy new  weapons.

  • Player have to upgrade and buy new weapons to unlock new missions to play.

Worked as:

 

 

  • Level Designer. 

    • Worked on Regions 16 to 23.​

    • Each region consists of two maps of the same themed environment.

    • Worked on setting up missions, where needed to give new "entry" and "exit" points for enemy AI to walk/run across. 

    • Had to also give "cover" points for the enemies to take cover behind and shoot at players.

    • Had to also place Player "camera points" for players starting point in any given mission.

  • Game Designer.

    • Had to do Data entries to set up missions.​

    • Had to put entries for Enemies entry / exit points, how many of them will spawn in one mission, & their behavior towards the player.

    • These entries would determine the mission difficulty.

 

  • Content Integrator.

    • As a Sole game designer working on the project, I had to integrate all the art assets given via the data sheets.

    • Had to integrate entries for any new weapon, enemies and environment into data sheets to load it properly in game.  

bottom of page