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Dino Hunter

Dino-Hunter-980x590
dino logo
Dino-Hunter-Deadly-Shores-for-PC
Dino-Hunter-Deadly-Shores
Genre: First Person Shooter
Engine: Unity 
Platform: Android and iOS
 
 
Concept:
  • Its a FPS where you have to kills certain number of Dinosaurs to win the mission and move on to the next one.

  • Here the Player will have to earn in game "cash" and other rewards on completing missions, which then can be used to upgrade and buy new  weapons.

  • Player have to upgrade and buy new weapons to unlock new missions to play.

Worked as:

  • Level Designer. 

    • Worked on Regions 23, other events & Features.

    • Each region consists of two maps of the same themed environment.

    • Worked on setting up missions, where needed to give new "entry" and "exit" points for Dinos to walk/run across. 

    • Had to also place Player "camera points" for players starting point in any given mission.

  • Game Designer.

    • Had to do Data entries to set up missions.​

    • Had to put entries for Dinosaurs entry / exit points, how many of them will spawn in one mission, & their behavior towards the player.

    • These entries would determine the mission difficulty.

    • Worked on new Features such as new " Agnostic Events", where player can play event mission without unlocking new regions.

 

  • Content Integrator.

    • As a game designer I had to integrate all the art assets given via the data sheets.

    • Had to integrate entries for any new weapon, dinosaurs and environment into data sheets to load it properly in game.  

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