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Power Trip

Main Menu
Levels and Ghost data
game play 1
game play 3
game play 2
Genre: Action, Platformer
Engine: Unity 3
Platform: PC
Duration: 4 months
Number of member: 
 
This was a college assingment 
 
End of Year Project
 
This was a group college project, where Programmers and Level Designer produced a game.

Concept:​​

  • The Main Character travels through different dimension and defeats his own copy of that dimension to gain their power.

  • The themes used are " retro style roge lite" where the player restarts from the begining if they fail to clear the level.

  • Player has a basic melee and ranged attack.

  • All enemies died in one hit via any attack, except the boss.

  • The ranged attack are limited and can be refilled collectables.

  • On completeing a level, the player progress is saved and is played back as a ghost player when the player attempts the same level again. 

 

 

Worked as :

 

  • Level Designer

  • Enviornment artist

 

 

The Game Contains :

 

  • 2 full levels and a bonus level.

  • Achievements.

  • Stats.

  • Leaderboard.

  • Ghost game play recording.

 

Tools Used:

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