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Power Trip
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Genre: Action, Platformer
Engine: Unity 3
Platform: PC
Duration: 4 months
Number of member: 3
This was a college assingment
End of Year Project
This was a group college project, where Programmers and Level Designer produced a game.
Concept:
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The Main Character travels through different dimension and defeats his own copy of that dimension to gain their power.
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The themes used are " retro style roge lite" where the player restarts from the begining if they fail to clear the level.
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Player has a basic melee and ranged attack.
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All enemies died in one hit via any attack, except the boss.
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The ranged attack are limited and can be refilled collectables.
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On completeing a level, the player progress is saved and is played back as a ghost player when the player attempts the same level again.
Worked as :
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Level Designer
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Enviornment artist
The Game Contains :
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2 full levels and a bonus level.
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Achievements.
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Stats.
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Leaderboard.
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Ghost game play recording.
Tools Used:



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