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Product Owner /  Game Designer

December 2019 to Present 

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Genre: Beat Runner 
Engine: Unity 
Platform: Andriod, iOS
Concept:
 
  • Player controls a futuristic character who uses the hover board to stay afloat and tries to keep a high combo number by hitting the incoming cubes with different type of weapons like Boxing gloves and sabers. Each hit is synced to the Music.

  • The Game is very versatile, lets players play in 1st person and 3rd person view and lets them choose weapons from hand gloves to swords.

What I did:

  • Wrote a short game design document and communicate the Idea to the team.

  • Gave Feedbacks to improve the game.

  • Helped in UI ideation.

  • Did play testing and quality assurance for Soft Launch.

Tools Used:

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