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Product Owner / Game Designer
December 2019 to Present
Genre: Beat Runner
Engine: Unity
Platform: Andriod, iOS
Concept:
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Player controls a futuristic character who uses the hover board to stay afloat and tries to keep a high combo number by hitting the incoming cubes with different type of weapons like Boxing gloves and sabers. Each hit is synced to the Music.
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The Game is very versatile, lets players play in 1st person and 3rd person view and lets them choose weapons from hand gloves to swords.
What I did:
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Wrote a short game design document and communicate the Idea to the team.
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Gave Feedbacks to improve the game.
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Helped in UI ideation.
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Did play testing and quality assurance for Soft Launch.
Tools Used:

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